Industrial - Bachelors

Rig Rider: Adaptive Skateboarding

The Rig Rider is an accessibility frame that enables individuals with cerebral palsy to skateboard regardless of their muscle strength and mobility levels. It addresses the environmental and societal barriers to participation faced by people with cerebral palsy. It recognises their varying physical needs by offering modular attachments that provide tailored support. Within the skatepark environment, its inviting design strikes a perfect balance between novelty and approachability.

Inspiration

background: cerebral palsy

Cerebral palsy is the most common physical disability seen in children, affecting one in every 500 births in Australia.

Cerebral palsy (CP) is a term that describes a group of neurological disorders where an individual has difficulty controlling their muscles (RCH, 2018). As a result they experience different levels of muscle weakness, muscle tightness, spasticity, balance and coordination which limit their functional capacity to engage in physical activities. CP is complex and the mobility difficulties experienced will present differently for every person.

The Opportunity

Adaptive skateboarding for people with CP has not been widely established. Existing skateboarding products do not accommodate for the varying mobility levels of people with CP, thus limiting their participation in the sport. Participation in recreational activities is critical for development as it improves motor skills and psychosocial wellbeing, leading to an increased quality of life. Furthermore, engagement in skateboarding has shown to improve self-conception, confidence and inner strength that’s impactful to other aspects of life

Although people with CP are physically limited by their condition to use a skateboard independently, the biggest barriers to participation are environmental and societal, with a lack of available adaptive equipment to support their needs.

The Project

This project explores and understands the values, needs and barriers of young people with CP aged 5-25 years who desire to skateboard. It also involves input from their family and the professionals who work with them to gain a holistic understanding of the situation. This project takes a scientific-led approach which valued input from a pediatric rehabilitation physician and a family with an adolescent with CP who has goals to skateboard.

Table describing the type, classification and gross motor skill ranges in cerebral palsy presentations.
As CP is experienced differently by every person, the design will focus on the needs of an adolescent with dyskinetic cerebral palsy affecting all four limbs (quadriplegia), classified as GMFCS level 4, as highlighted to the right. However, it will also be adaptable to changes in the CP presentation.

secondary research

product benchmarking Key Finding

Existing adaptive skateboards for people with mobility disabilities were explored and measured to identify strengths, weaknesses and areas for innovation.

No commercially available adaptive skateboarding product exists.

primary research

triangulation approach

To gather primary research, a triangulation method was applied by conducting interviews, observations and surveys. This process acquired the perspectives from stakeholders who are involved in supporting an individual skateboard. The findings from the research formed the needs for the users and design implications for the design solution.

Primary research timeline

During the interviews and observations, the essential needs, desires and considerations for each stakeholder was discussed, resulting in the development of a framework.

Framework for Designing Sport Equipment for People with CP

The approach to take when designing sport equipment for people with CP is dependent on the intent of the product and user group it is being designed for. Although each product will be used by a person with CP, it could be designed for personal use at home by a family, as an assistive device for rehabilitation support and/or to be shared amongst a community. Each of these situations involve different stakeholders, contexts and environments with different needs. These principles and factors to consider outlined in the framework are based on research and discussions.

There’s an opportunity to help people who have difficulty with balance, mobility and standing, engage in an activity that requires balance, mobility and standing.

Design implications

The research findings revealed the direction for the project: designing a commercially available adaptable skateboard for people with cerebral palsy and their families. The design implications for the innovation are as follows:

The solution: rig rider

A Rig Rider makes adaptive skateboarding accessible for people with CP and their families. Regardless of the level of muscle control experienced, people with CP can confidently stand on a skateboard with a comfortable level of support provided by the adaptive frame and the caregiver driving the device.

It balances the needs of two users, a person with cerebral palsy and a caregiver, creating a shared journey towards achieving skateboarding dreams.

Storyboard

Storyboard of use

Features

support For any level

efficient + secure attachment methods

Express Personal Style

Rig Riders are available in a range of colours. This encourages people with CP to express their individuality and builds their emotional connection with the product. A Rig Rider is a part of the skateboarding experience, thus looks the part.

Transportable

The Rig Rider folds flat to fit into a wheelchair accessible disability vehicle. This offers the convenience of transporting the device to a skateboarding session and reduces the stress on parents and guardians. It folds with two pull spring mechanisms that lock into positions

Efficient Set up

Ergonomic both ways

The Rig Rider has an adjustable handle so that no matter the height of the person pushing the device, they can maintain a strong and comfortable grip. The Rig Rider is also height adjustable to support the growth of the individual with CP. As the user grows, the caregiver adjusts the handles to accommodate.

Handles for comfort

The caregiver pushing has a separate handle to the individual with CP so that they have the comfort to steer in the position they choose. This is ergonomic for both users whilst creating a uniting experience. The handles are made from 3D printed TPU, attached over the Aluminum extrusions with screws.

Light-weight

With its main components made from aluminum profiles and 3D printed plastic (onyx or TPU), the Rig Rider is light-weight yet strong.

The value in being light-weight is that the caregiver requires less force to push the device. Thus, resulting in a longer skateboarding session.

Compatible With All Skateboards

The nylon and elastic connection ropes securely connects the skateboard to the Rig Rider. The elastic has enough tension to stretch over the skateboard trucks. The nylon ensures the connection is sturdy.

A trusted connection

3D printed onyx clamps with foam pads on the inside ensure the skateboard links stay in position.

Materials and Manufacturing

Design process

Initial Ideation: Gravity Sketch

Initial Concepts

planning sketching

Small scale prototyping

1:1 scale prototyping + user testing

what value does a rig rider provide for a person with cerebral palsy?

The future with rig riders

With families having access to purchase Rig Riders easily and cost effectively, the future provides individuals with cerebral palsy more opportunities to participate in skateboarding and recreational activities. Skateparks welcome the new device and the skating community becomes even bigger and more inclusive.

the future with rig riders
Name
Research Report: A Push Towards Adaptive Skateboarding for People with Cerebral Palsy
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application
File Size
7 MB
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Name
Design Development Record: Part 1
File Type
application
File Size
5 MB
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Name
Design Development Record: Part 2
File Type
application
File Size
9 MB
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Lisa Te

Lisa is an enthusiastic industrial designer driven to invent products that positively impact people and the world. Motivated by the transformative power of design, Lisa aspires to enhance lives by using user-centered design principles, interpersonal skills and exploring new opportunities.